Table Of Content

One of Luz’s most endearing qualities is her unshakeable belief in the power of friendship. She forms deep bonds with the quirky and magical denizens of the Boiling Isles, including Eda the Owl Lady and King, a tiny demon with a larger-than-life personality. Her quest to become a powerful witch and uncover the secrets of this fantastical world is a testament to her courage and determination.
Season 1
Luz finds Amity at the cliff where she and Amity had defeated Grometheus. She opens up to Amity about it being the anniversary of her father's death, and apologizes for how her frustration has affected her actions. After hearing a scream, the two run back to the arena, where they find a mutated Warden Wrath and they work to stop him. After he is reverted back to normal, Luz and Amity return to the cliff, where they tie flowers to a balloon made of abomination goo and set it loose, watching as it flies into the sunset. When the doppelgänger gets caught in a snare trap and reverts to her true form, Luz—through a compact mirror—instructs her how to free herself and the doppelgänger introduces herself as a basilisk name Vee. Luz is happy that her mom is not worried about her, but Vee said she needs Margie to maintain her disguise and she is almost out, only being able to take on a partial disguise.
Post-visit and preparing for the Day of Unity

However Gus, Willow, and Amity arrive and the girls decide to team up with Luz as Gus cheers from the sidelines. Despite her team gaining more points, Boscha wins after catching the Rusty Smidge. Both teams, with the exception of Boscha, congratulate each other, and Luz helps Amity after she hurts her leg. However, behind much of her optimism and creativity, Luz possesses deep insecurities due to the years of ostracism she endured in the Human Realm before arriving in the Boiling Isles. This constant rejection from her peers, along with her inability to make friends, has resulted in Luz developing underlying self-esteem issues which will occasionally manifest.
Body
When Luz and her mother arrive home, Hunter tells her he saw Belos and the pair search the old house to find only a possum. They conclude Belos is not there, but Luz promises Hunter she will keep him safe, saying that he is family now, and they head back to her house. The others are working on their Halloween costumes and Amity suggests she and Luz go as Hecate and Azura respectively.
Powers / Skills
Luz apologizes and tells her everything as they meet back up with the others. Just then, Vee smells something and she goes to the back room to discover that Jacob is an amateur witch hunter and reverts back to her true form after she gets caught in a trap. Jacob is excited to have finally caught a demon and explains his previous encounters with creatures from the Demon Realm.
It is shown in "Lost in Language" that Luz doesn't mean any ill-will towards Amity, and tries to make peace with her many times. Amity seems to acknowledge her attitudes towards Luz beforehand, and at least promises to think on them after Luz apologizes for reading her diary and lets her borrow her fifth Azura book. It is shown in "Adventures in the Elements" that Luz and Amity have become closer, with Amity putting in the effort to be friendlier. By the end of the same episode, Luz wants them to create their own club called the Azura Book Club.
Family
Luz's relationship with Willow and Amity becomes more complex when she learns that they used to be good friends. After a rough adventure with her, Luz and Amity come to an understanding and become warmer, as well as bond over their shared love of The Good Witch Azura books. Later, they team up to help Willow restore her memories after Amity nearly destroys them, but also helps Amity to make amends with Willow and rekindle their friendship. Through the actions of Gus and a slightly repentant Eda, Luz ends up getting accepted into Hexside, but is dismayed to learn that she can only learn from one track.
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Luz tries to force herself to like only potions, but she sees Willow sparring with an oracle student and her multi-track interest increases. After she finds a shelf of crystal balls, she tries to use one, only for Bump to catch her. Bump then places her in the detention track, since an inspector is coming and he wants the school to look good. During her second day in the Boiling Isles, Luz is excited to learn magic with Eda, but Eda, besides showing little interest in Luz's training, has other methods of teaching her, including selling potions all over Bonesborough. Luz does not fare too well in this endeavor, realizing that Humans are not well liked in the Boiling Isles.

Principal Bump
Terrified, Luz tries to reason with them, but realizes none of it is real when Amity says "witches battle" rather than "witches duel". However, Luz snaps her friends out of it, and they are quickly pulled away, but not before Amity hands her a light glyph. As the nine walk, Skara and Mattholomule explain what has happened since the Day of Unity. After arriving at Hexside, Luz and the others are shocked by the state the school is in. After learning that Boscha has taken control of the school in the absence of adults, Luz tries to get her to help them reach the Head, but with advice from Boscha's advisor Miki, she rejects them and kicks them out of the gym. As Mattholomule explains the difficulties since Boscha took power, Luz remembers Belos using a teleportation glyph to travel to the Head and they head to the photo lab.
Four years following their first meeting, Salty would be among those attending Luz's belated quinceañera in gratitude for all that she had done for the Boiling Isles. Unfortunately, her friendship with the trio was briefly compromised due to a misunderstanding, leading the group to shun her, which left Luz saddened and depressed over the loss of her new friendships. Since then, Luz has remained very good friends with Viney, Jerbo, and Barcus, with her regularly attending classes with them at Hexside.
Later, when Eda and King manage to get an upset Hooty away long enough for the two of them to be alone, Luz tells Amity that she had been wanting the perfect situation to ask Amity something and that she thinks Amity would be too cool for the Tunnel of Love. After Amity admits that she's not as cool as Luz thinks, Luz then tells Amity that even though her life is hectic at the moment, and she doesn't know what the future might hold, she thinks it'll be cool if Amity was part of her future. Luz then builds up the courage to say the next thing, but Amity gets too excited and asks her out first. Luz is slightly disappointed that she built up the courage for nothing, prompting Amity to awkwardly allow her to speak. Unsure what to do then, they hold hands and comment on how scary the situation still feels.
When Luz dies saving the Collector from Belos' blast and finds herself in the In Between Realm with King's dad, she feels guilty for having wished for the Collector to destroy Belos like he did last time. Luz and Amity's relationship is explored deeply in "Enchanting Grom Fright" when Amity is selected to be Grom Queen and Luz offers to take her place so she wouldn't have to fight her worst fear. On the night, Amity compliments Luz on her bizarre attire and thanks her for doing this for her. After Luz reads half of the note, she offers to go with Amity herself and they defeat Grom with a magic-infused dance. After they are both rewarded the Grom Tiara, Luz asks Amity who she wanted to ask, and Amity blushes and tells her it isn't important, throwing aside the other half of the note which reveals that it was Luz she wanted to ask out, revealing that Amity has a crush on her.
Eda telling Luz they need solid proof to get people to change their minds on Belos. Luz falling asleep along with King, echo mouse, and Hooty while listening to Eda's story. Luz, Amity, Eda, King, and Hooty watch the parade as it is suddenly announced that Belos will deliver a message. Belos informs the residents of the Boiling Isles that the Day of Unity will occur in exactly one month and shows the crowd his face for the first time. Luz reveals her plan to help Kikimora by kidnapping her and Raine, shocking everyone.
The three are reunited with the rest of the team; this proves brief as the Collector, under the impression Luz was out to destroy them, an idea planted by Belos possessing the body of Raine Whispers, separates them; only Luz is spared from being turned into a puppet. The Collector attempts to use Luz's guilt against her, but this proves to be of naught when she notices Amity misremember a passage from The Good Witch Azura, which in turn enables her to break free and reunite with Eda and King. The three are dragged into a series of games by the Collector, which they outsmart him in and upset him. The three talk him down and have him revisit their memories to understand that they too know what it is like to be misunderstood. This works, but by this point Belos has possessed the heart of the Titan and inflicted a death mold onto the Isles.
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